Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really really enjoyed the art style! This is easily the prettiest game I’ve seen in the jam! The combat was simple, but engaging! I found the movement a bit slower than I’d have liked when traversing a large area, but it felt good whilst exchanging blows.

I didn’t enjoy the self-harm mechanic though, felt a bit cruel and punishing people absentmindedly swinging their blade while walking from corridor to corridor!

I could also feel that the menus were given a lot less polish than the rest of the game, some places where you had to use a mouse, but some where you couldn’t use a mouse? I wouldn’t have noticed, it’s only that the GUI in the game itself was so pretty and well executed!

Thanks for the feedback!

I actually wanted this game to be done paper style! The game even still has the debug test function on the F2 key. In the jam version, only a couple textures and enemies have the Paper version. Unfortunately I didn't have time to update the build where almost everything has paper style.

But I'm still very pleased that you liked the pixel graphics!

Self-harm actually came from a bug. I decided to make a weird experiment out of it.

The menu, pause and game over screen should work properly with the mouse. It looks like some bug has appeared. But you're right, I spent much less time on the menu and pause and they are not as polished.