Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Too lazy too dev...

A topic by ScienceJ created Apr 20, 2025 Views: 91 Replies: 1
Viewing posts 1 to 2

So I would really like to make something. Have an idea, jolted it down, generated a GDD, made some wireframes even looked into the art I will use... But I am just too lazy to do the dev... Really want to do it in 3 hours, which means I really need to focus to get it done... But damn... 

Any advice :P

Submitted (2 edits)

In my case, I first do all the homework, as you. Develope the idea, make a GDD, see the visuals and audio I would like to use (all written in the document).

For focusing…

  1. First, select a time you really know you won´t to be distracted (mobile, social media, family, work… whatever). This time is only yours to focus. For me, after everyone goes to sleep at night usually works.

  2. All set. The document, the files located to use, the engine tutorials if you need assistance (I also use ChatGPT for advice if I get stuck with a problem, because I´m not an expert; as it don’t provide code for GDevelop, only answers, for me it´s ok).

  3. Music. I use this: https://www.youtube.com/watch?v=GCxBxwNYAqs (in order to control time, pausing when no coding, focusing, relaxing…). And is a bit less than 3 hours, in order to realize I ran out of time.

  4. To prove yourself. Take the project as a motivation to prove yourself you can make a project (it doesn´t matter if you overtime, the objective is create something playable, a prototype).