Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

In my case, I first do all the homework, as you. Develope the idea, make a GDD, see the visuals and audio I would like to use (all written in the document).

For focusing…

  1. First, select a time you really know you won´t to be distracted (mobile, social media, family, work… whatever). This time is only yours to focus. For me, after everyone goes to sleep at night usually works.

  2. All set. The document, the files located to use, the engine tutorials if you need assistance (I also use ChatGPT for advice if I get stuck with a problem, because I´m not an expert; as it don’t provide code for GDevelop, only answers, for me it´s ok).

  3. Music. I use this: https://www.youtube.com/watch?v=GCxBxwNYAqs (in order to control time, pausing when no coding, focusing, relaxing…). And is a bit less than 3 hours, in order to realize I ran out of time.

  4. To prove yourself. Take the project as a motivation to prove yourself you can make a project (it doesn´t matter if you overtime, the objective is create something playable, a prototype).