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(1 edit)

Thanks a lot for playing and taking the time to write this up!

"died to a herd of rhinoceroses, which was a novel strategy gaming experience" - LOL

The feedback is on point; I spent way more time with map generation and AI than I intended, and didn't get to polish the visuals as much. The next version added a "Side" to the info sidebar letting you know which side the unit belongs to - certainly can do better, but it's a start. The biggest update in 0.2 is really the balancing - I didn't get to test it enough during 7DRL itself, so 0.1 turned out a bit tedious to win.