Fun little game, kinda wish it wasn't so CBT at the start when you're basically waiting around until you can afford the air tank, but otherwise cute and enjoyable and all that other juicy stuff
Tuna Tuesday never
i think the main problem i was having was the air capacity, it seemed the only item i could access was the shallowest one on the left, anything lower than that and i just didn't have enough air to make it back up in time, even with the bubble generator right there - i might've just got insanely unlucky with the bubble spawns or something or maybe it was possible but super precise, but the effect in the end was that i kinda just had to wait for that one i could safely access to respawn to grab and sell. i'm still not sure if the game was supposed to work like that honestly, it felt like there might've been something weird on my end or i was just playing it wrong lmao
again, that's an otherwise small nitpick in a game that is mechanically very fun, and has really cool ideas behind it, big fan of the selling system with the increasingly difficult combo for the multiplier and of course it's funny to see which bootlegs you've managed to fish up - i don't mean to lay into one small point when there's so much to praise here
no, i really do implore the criticism (if it could even be called that) . i'm my own worst critic when it comes to things that i was just wasn't able to tweak correctly in time, its assuring that others also see the issues. it makes me wanna do it better next time... and my homies seemed to have little trouble when i tweaked the oxygen tank to be a little more generous so i didn't consider making it.. even More generous, yknow? it was also really hard to decide whether i wanted the items to rapidly pop in and out of existence, but my other friend said it took them out of the experience a little.. so i finessed an off screen spawn system to make the "finding" portion a little more believable and less janky looking.. so that was probably what you were experiencing when you kept having to get the ones at the top of the screen instead of lower.
ah, but such is the nature of the game jam. you win some you lose some. thank u for the depth of your analysis it is greatly appreciated and i will duly note it for future projects!!!!!! you are a SUPER PLAYER