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hippie

50
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A member registered May 27, 2021 · View creator page →

Creator of

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NOOOOOOO I DIDN'T EVEN THINK ABOUT THAT! I'm so sorry you had to replay the whole game, but I'm glad you enjoyed it nonetheless!! Thanks for giving it another shot :)

Gameplay is lacking, but the visuals are fine. I wish catching the fish and villagers was easier to do. Also, it seems that certain HUD elements are not visible to me, I had to mash my keyboard to figure out how to go to the fishing hole or going to the village. Funny game though!

I got scared by the guy appearing for the first time. Short, sweet, simple and to the point! Good work.

I also found out that the Sine wave behavior on the lure was probably interfering with the event order too, so I tweaked that a little bit. Let me know if you make better progress faster.

Hi, try fishing after you upgrade your stuff. :) should be easier to get access to the cabin hehe

Hey! Sorry about the bug, I thought it was an edgecase that could rarely be encountered, but I guess not. Unfortunately doing an entire second pass for the fishing may be impossible as many things are reliant on the current system I got, but I think I fixed it now. 

For some reason not placing yourself flush with the edge of the water would make it so that you could not get a normal hit. Hopefully it works better for you now.

Played it, didn't end up beating it because it's super late. I'll play it again later when I'm rating it. Very good visuals, very funny writing and some pretty horrific situations presented. Not a huge fan of how difficult the fishing minigame is and how particular it is, I ended up dying on my first night because of the fact I couldn't get the timing good on the skill check. Great work though! Can't wait to give it another shot.

Played and beat it. I got the wife ending. Nice touch with the gruesome details in the graphics. Only complaint I have is the lack of anything to do but to walk back and forth, and also just how slow I was in general. Understood if it was for pacing purposes, but I just wanted to mention it. This was cool!

I'm really glad you enjoyed and beat the game!! I appreciate the ideas.. My main reasoning for doing it the way I did was because I was really focused on the idea of the "death" being the sole opportunity to learn about the entities. If only I had like, 2 more days lol I woulda done it in a better way.

Cool about the arcade pace!! I definitely wanted to tap into a quick and easy loop that doesn't take forever to progress in considering that the "death" resets you to 0. Thx for noticing!!!

And yeah, I definitely agree I could have done better about the rotation tiles / safe tiles. Would you believe me if they were placeholders and I just didn't think about replacing them? oops...Lol..

Ur criticism is not too harsh and very much welcome. Thank you so much a for to playing my game!!!!

yeah im a windows boy... its ok! glad its not a real issue and people can play it.. sad that i cant play the ASCII tho

Very nice, very introspective. I liked the parts aspect, and how bouncy the main mechanic felt. I found myself unable to use the slow motion function, as I have only a trackpad with bad buttons.. but it was still fun to chain my movement together, even if I was flung at high velocities. Great work! Oh and the art was stellar.

Says I'm missing a .pck file when I try to start it. I dunno if this is an issue or not, just thought I would say something.

Loved the visuals! I understand it was made with a minimal time budget, but I feel like it would benefit from an attack animation or two! I couldn't tell what I was hitting most of the time, or if I was hitting anything at all. Really solid though. Good job!

REALLY liked this one. Needs to be like 10x more grimy and violent. Like SUPER HOT + Hotline Miami + Cruelty Squad. Very good work!

Pretty cute game. The Deltarune references were pretty tight. Good job!!

Super cute mechanics, and I love the catalog. Clever! It's fun with how slippery it is, it really makes you feel like a fish.

THANKS FOR PLAYING!!! YOU ARE A SUPER PLAYER

thank you!!!!!!!!!!

haha thanks!!!! yeah im a perfectionist I kinda dropped the ball with the So Bad part. woopsies

I'm talking like symbols and stuff, like Wingdings. That's a font though, which is why I ask.

And, does cryptography count as well? Like using Caesarian ciphers to obscure the answer?

THAT IS A HUGE BUMMER :( i am so sorry that your gameplay was hindered by a silly bug. I will say the game is held together with glue and paperclips and duct tape, so i am sori that u are the victim of Glitch. it happens to the best of us. 🫶 you are still.... a super mario to me

it's definitely one of my favorite fonts too. thank you so much a for to playing my game!!!!!!! ❤️ 

(1 edit)

no, i really do implore the criticism (if it could even be called that) . i'm my own worst critic when it comes to things that i was just wasn't able to tweak correctly in time, its assuring that others also see the issues. it makes me wanna do it better next time... and my homies seemed to have little trouble when i tweaked the oxygen tank to be a little more generous so i didn't consider making it.. even More generous, yknow? it was also really hard to decide whether i wanted the items to rapidly pop in and out of existence, but my other friend said it took them out of the experience a little.. so i finessed an off screen spawn system to make the "finding" portion a little more believable and less janky looking.. so that was probably what you were experiencing when you kept having to get the ones at the top of the screen instead of lower. 

ah, but such is the nature of the game jam. you win some you lose some. thank u for the depth of your analysis it is greatly appreciated and i will duly note it for future projects!!!!!! you are a SUPER PLAYER

ouuugh that's what i was Super trying to avoid. i thought the ease of Glove/ Bag upgrade access would make it easier for you to obtain funds via having the strength ( and space ) to make alotta money at once. your honesty is very much appreciated though 🫡 thanks for playing buddy

i REALLY like this one alot

Chunky, simple, and a delight on the eyes. Love everything about this.

this is epic. thank you for making this.

pretty awesome. i cant believe he took my skeleton! a little slow for my taste but that's just me. wonderful art and humor on display here. good job!!!

great overall! thanks for making this!!! how the heck did you animate the postman guy? he looks 3d but not! im into it

this was awesome! i was a little too scared to press esc. when i went into the doom game so i got soft locked the first time :( by my own cowardice. but all in all, this was a fun little romp! still waiting and waiting and waiting. nice heartfelt message. visual style is choice, love the ena reference at the beginning. thank you for making this!

literally if you didn't say this i would have been fucked thank you so much

no problem!!! hope that it makes it a little easier for everyone who plays :) i never even considered that international keyboards would have different configs. you saved me there 😅

hey bud, fixed it to where you only have to move with the arrow keys. thanks for the heads up.

arrow keys, got it. thank you!

what's wrong with the eu keyboard specifically? what would be better movement buttons for you?

THANKS SO MUCH

its giving click  and play. great work, thank you much

its too scary. turn it off! too loud! nah i love this this fucking rocks

pretty great! love the graphics and the  iterative gameplay. great stuff!