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(+1)

Thanks for playing, and all the feedback!

Yeah the lighting definitely isn't as polished as it could be. I thinks it's a result from a mix of rushing level design, trying to avoid performance issues, and simply not being familiar with lighting in Godot.

I'm happy to see you liked so many of the other aspects of the game though, hopefully next time I play around with lighting it'll be more polished!

(+1)

Yeah I totally get ya, I have no idea how lighting works in Godot so unfortunately I couldn't give some more constructive feedback there haha

The game had a lot of good polish overall!