Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

If you're willing to share, what prompts and/or art style did you use for character portraits? I was thinking of doing a custom character, and would like them to match the style you've used.

Also, if you're able to, when there are multiple dialogue boxes of text from a character, I'd recommend pausing the text when a dialogue box is full so we can click it forward and read it at our own pace. Sometimes a character randomly wants to follow after 3 or 4 boxes of dialogue and I have no idea what they said for most of it, because the scroll up arrow isn't available anymore after they follow.

Thank you for your time.

(+1)

I used Pony with "Smooth Style 2" at 0.8 weight mixed with "Watercolor Anime Style" at 0.3 weight, but extensive Img2Img of smaller sections of the base image is required to achieve the same style, since it'd be too coarse otherwise.
The base images were created using various other models and manual editing.