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I have managed to figure out how to play without tutorial in quite a small amount of time. That's a good thing. Implementation of radial menu is really nice, even thought it is a bit buggy. According to theme, did not see much of difference in game play when day time changed. Also, I was missing some kind of indication of progress of how my game is going on.

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As I mention in the main page we 'Overscoped the project, many features are missing' 

There is actualy a mechanic where the enemies receive continuous damage during the day but the damage might have beeen set to low to be seen.

Can also please clarify what you mean by the radial menu 'a bit buggy'? 
we used our own in built asset for the radial wheel, took more than 1 month of development and debugging

https://danes09.itch.io/mozaicwheelmenuui-rbg-3-in-1-pack