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I'm using android 11 vivo 1906 and it keeps crashing everytime I attack or go pass the gate

That is unfortunate to hear. If the crash happens when you attack, it is probably breaking when attempting to compile the shader, which is out of my control. I do update to the latest version of the Godot engine whenever a new version comes out, so perhaps a future update will resolve the issue, but there is nothing I can do right now I am afraid

is there an option to turn off shaders or no

I am afraid not, it is quite central to rendering the game

has it updated yet ? If so then , my game still crashes but only if the enemies attack me