That is unfortunate to hear. Can you give me some more detail? What device are you using? Does this happen the first time you are hit/attack?
That is unfortunate to hear. If the crash happens when you attack, it is probably breaking when attempting to compile the shader, which is out of my control. I do update to the latest version of the Godot engine whenever a new version comes out, so perhaps a future update will resolve the issue, but there is nothing I can do right now I am afraid