fountain text fixed!
We're interested in your opinion. Did you enjoy it? Were you able to make it to the end? Is there anything you didn't understand because there was a lack of explanation?
Viewing post in Dungeon Defiance (Prototype) comments
Was really fun especially for a prototype. Really liked the differences between characters. Made it to the end with no deaths so maybe increase difficulty if there's a full release. Understood almost everything cause your tutorial video covered all aspects really well by showing all potential beginner short falls and visual communication was well implemented. I would change the extra movement visual indicators to something like blue or green cause grey makes it look like their empty. If more then 5 die are gained their effects still apply but their not visually shown. Hidden traps are still shown in projected fog of war even though their hidden.