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Fun take on the kind of "Guess who" game play loop. The text felt overwhelming at first but then I realized I could read it afterwards and try to figure things out as I go. Very atmospheric and I love having a MimiC as a extra challenge.

Thanks! The mimic is pretty important as to prevent the player from being able to identify it immediately if they can see the ghost, and I even upped the chance of it compared to other ghosts.