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This feels like the kind of game I’d buy on Steam and spend my whole weekend playing. 😂

The game is fun and addictive—the mechanics are well thought out, and the art style looks amazing and incredibly polished.

One minor issue I noticed is that the item descriptions at the bottom often go out of frame and can’t be properly read.

I really appreciate how you managed to include so many GDKO references and illustrated them in your own unique style. However, aside from a few basic items, most of them feel like Easter eggs, and some don’t quite fit the overall theme of the game.

These are just small nitpicks—the game is fantastic, and I’m sure you’ll make it to the finals. Great job!

Thank youuu so much! 

Yeah I wasn't concerned so much with the items fitting thematically with cooking, because they aren't. What I DID try to do tho was make sure the abilities of each item felt somewhat reminiscent of the games they came from. I figured since a lot of games try to skirt around that by making a deckbuilder and having all the disconnected items be cards, it was a needless middleman, and the idea of them as "utensils" could be just a fun abstract part of it

Sorry about the out of frame descriptions. I tried a bunch to resolve that but couldnt find a universal clean way to do it in time.