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(+1)

The piano is too loud on "Onward", but I liked the bassline. 

I like the sidechaining on the second track, it's overall very nicely done, love the melodies and the arpeggios, it's my fav track. 

The mixing is still a bit rusty honestly, some instruments could be a bit quieter and panned around (delays can turn melodies into something from an another word). I like slight detail on the reverb that gets louder on the closer. Also nice thing to have a leitmotif, it's the first time I noticed one in this jam. The last two tracks drags on for a bit too long for me, but I don't think I'll have a problem hearing this on a video game.

 Overall the ideas are great, I would have liked it more if the instrumentation were more varied and the mixing were better. Still, good job!

(+1)

thx alot for the feedbacks ! (=^ ◡ ^=) i though my piano was just righ, but i could get it clear when i lowered the volume or sidechain(ミⓛᆽⓛミ)

snai's house somehow got it just right like this(my fav from snail's house  ٩( ᐖ )ミ( ᐛ )و) Ujico*/Snail's House - Floating Point

i had never rushed a project so hard in my life( plus im feeling like actually crunching while doing it, but still worth it)(^º◡º^)

i could use the extra time lowering pluck tracks from the second track, distortthe bass for more gritty sounds, and remove low frq in the snares.

p.s Against All Odds turn out completely different from what i wanted. i want to get a modern feel to it like GIGA's Beyond the way (Instrumental) , but ened up with retro game vibes, like .... (ミ ᵕ̣̣̣̣̣̣ ﻌ ᵕ̣̣̣̣̣̣ ミ). it is what it is ig

¯\_ (ツ)_/¯