Another banger in the Dig Deep saga!
Was super looking forward to playing this! I love that you expanded the upgrade system to include the terrain generation as well, genius! The time-based collecting and rift to escape system was also a really clever way to put some risk reward into the gameplay loop that really helped!
I think my only real gripe with the game is that i wish you could right click on walls/ore and still pick your next move destination. So often i got frustrated trying to move somewhere only to get stopped because my mouse was only slightly touching the wall and not the floor. I also faced an issue early on where digging deeper twice caused my game to just freeze at a black screen. Luckily, you added a save system this time so that was no problem!
Love this game and the Dig Deep series <3