I'm OK with that, however be sure you tested the game meticulously, because the sprite usage limits free memory and if I remember correctly, the BASIC data can spill into the sprite data easily if you expand it. OR you can be a pro and relocate sprite data, like I obviously didn't.
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I calculated the strings for the translation well so as not to create problems with the sprites. But there is a bug in the original version. When you choose the 2nd question and then the camera if by chance you move the joystick to the left or right it gives an error. <img src="https://img.itch.zone/aW1nLzIwNzEwODY4LnBuZw==/original/uNV%2FoO.png">
Yep, there's a missing GOTO that would force a return to the start of the control cycle at 1650 when all the functional directions are examined. The program slips into a mini subroutine at 1720 without opposition and runs into a RETURN command which causes the error. Try this line, see if it helps:
1715 GOTO1650