Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Do you have an example or two on how to use/interpret the sparks table? Is there a significance to each word in a grid?

(+2)

So, I don't really have an example using this system, but in this post on my newsletter you can see how I use sparks when I play: https://inkanddice.substack.com/p/exploring-the-graveyard-of-armored.

Different people use them in different ways, of course, but I like to have a spark in my head for each scene to give me an idea of how I can add a twist to each interaction of the game. When I play, I take all 3 words and then fit one of them into the story when I can.

The grid is designed to (generally) be a set of "verb-noun-adjective." That way, if you are asking a specific question ("What is he doing?" or "What does the object look like?"), you can choose the word with the proper part of speech for your answer.

I hope this helps!