another comment/suggestion ive got is collisions with structures, The player hitbox loves to catch on obstacles, I find it rather annoying to get caught against something while dodging because the edge of my crawler barely clipped a building
Technically the hitbox is actually round - it's a circle around 15 pixels in size, but I've actually recently modified it so you can now destroy really small buildings - if they're 20 or so pixels in width, your crawler will just plow through and crush them like it does with a few select small ones currently.
Also, Val's character design is great, I found it while looking for concept art of the Crawler to build a model of it, if its not too much to ask, do you have any other angles of the Crawler that arent shown in the game or the magazine's(?, the only image has a crease down the middle so I assume its from a magazine)front view, there seems to be multiple version of the Crawler too
I'm glad you like the design! I'm afraid at the moment I don't have any other views/illustrations of it. There's going to be lots of different shots of it and other drawings in the game via cutscenes and an intel section I've been quietly working on. Technically the one that you see on the main menu and the current itch banner is an earlier version of the design that I hadn't finished fleshing out (the legs for example cannot rotate), but other than that there's only one variant of it so far, seen in the magazine and the hangar.
Anyways, have a great day!im looking forwards to more of this incredible game!
Thank you! It means a lot.