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Ask away.  The more chatter here, the better.  I use itch.io as the home base for most of my projects.  Thus, if you follow me here, itch will notify you of all my devlog posts and new titles.  And I usually write a post for most updates.

It's been pretty quiet here lately because much of my spare time last year was spent running a small slot-car/board-game/food club.  I'm still running that club but I hope to work much more game dev back in as well.  I'm currently trying to wrap up some expansions/mods to the board games Formula De (1997) and Speed Circuit (1971) (among others).  Then, hopefully, back to GRITS Racing and get it to a dialed-back version 1.  Then make some good progress on Sendit Soccer.  Then who knows what.  Considering using the GRITS engine to do a reboot of Atari's old Fire Truck (Smokey Joe) 2-player arcade game.

I hope to get to some sort of new type of story-driven games eventually--not unlike RPGs or action RPGs but more story and less rote leveling up.  While my primary interest is generally multiplayer gaming, I also long to write more dialog (so, yeah, multiplayer RPGs, if I can).  I also have a 4-player 2600 game in my head, not unlike River Raid but targeted at a younger audience, waiting to escape someday.  In fact, it is that game that got me first looking at the River Raid code.

So, yeah, a lot on the todo list.  Maybe I'll get to half of it eventually.