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Beathemaze's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #58 | 2.820 | 3.182 |
| Gameplay | #62 | 2.820 | 3.182 |
| Art | #77 | 2.740 | 3.091 |
| Overall | #80 | 2.466 | 2.782 |
| Theme | #87 | 2.256 | 2.545 |
| Music | #90 | 1.692 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
yay I beat the game XD
really like the puzzle design
but maybe instead of drag and drop, you can make it button input instead for faster control ^^
Nice little game with a lot of potential here! The UI is a bit 'frustrating' when dragging, as keys are immediately stored when hovering over them. Would be nice if only the "drop" would result in this actual drop (Hope you know what I mean). Puzzles are quite simple, which is why map design (in my opinion) needs some refinement. There does not have to be a maze when it clearly is not needed to guide your character through it :D
Has potential but there are some major issues taking the fun out of it.
UI drop actions need to await the mouse up event to be bearable. Clicking an action button could put it in the next free slot in the queue. Keyboard buttons too, Then your players can focus on the actual game instead of struggling with the UI. :)
It's kind of an unusual touch on the concept to let the player run part of a sequence and start the next sequence from the end point. I'm sure there could be some cool puzzle level ideas that takes advantage of that mechanic. Similar games i think often require you to plan the whole sequence in 1 go. The option/requirement to pause at at specific spot to be able to solve the puzzle on the next iteration could be a nice extra dimension.
It's like I'm back at school and trying to learn python. Nice nostalgic experience!
A lovely game idea, and the switches make it even more interesting. I'm really having fun with the game. I noticed a few small things—something seems off with the sound playback; sometimes it's very quiet. Also, I think it would be great if the commands only landed in the target box when you release the mouse button. Just minor things—it's truly a great game!