Okay, I went through and edited out all of the Steam related code I could find and recompiled it for Godot 3.2.3 stable. It should be available as a separate download for people who have bought the game already and the version in game should show 1.0.9. (Also fixed a bug related to holy water shot that might be present in other versions). Let me know how it goes!
YOMIC!!!!!!! IT WORKS DUDE! Do you own a Linux Handheld with Portmaster on it? Also, can you change the download title for people who buy your game off itch from Alphaman Steamless to Alphaman PortMaster? ill test your game on all reauired CFWs and PR it to the github. But having the name be PortMaster will make it easier for people to get it. Keep the PCK as Alphaman though thats fine.
let me know if you have a handheld. i can send you the portfolder and .sh file to launch it
I re-uploaded it with the name "Alphaman PortMaster (no steam) (linux) 1.0.9.zip" Hope that helps. The only Linux device I have right now is a SteamDeck and a raspberry pi 2. Let me know if you need anything else. Sorry for the delay in posting too, I need to set up e-mail notifications for messages on itch...
your game is ported and ON THE WEBSITE!!! https://portmaster.games/games.html