You should be able to survive on each side. A little tricky, but it's easy if you hold the X button instead.
Good observation: "Overcited" is a mistake, I wanted to say "Overmentioned".
Yeah, I should add extra differences in dialogues depending on what you do (even the dying after the puzzle). I'll probably have fun with it after watching other people playing the updated demo in the future (like I gave the slime a dodge: everybody was mercilessly killing him)
The puzzle resets after death, the choice was intentional, but now that you point that out it doesn't make much sense.
The barrel should not walkable. The castle has placeholder graphics, so I didn't really care much to check. XD
Thanks for all the feedback!