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I really love the art style and animation! The music also fits very well. However, I don't get how exactly it fits the theme? It's a tower defense, so I also don't see a "beat them up" here. Game play needs some refinement, as I think: It is difficult to place further flower if the tree always "shakes" when getting a hit. Insects seem to de much too slow as well. I got the tree full of towers, but two enemies still kept hitting the tree and I was not able to protect it. There is much potential here, especially due to the art style and placement of the towers. I also did not understand what the bush and the log exactly do? Maybe a bit more introduction would be nice as well :)

(+1)

Thx for your feedback. Theme idea was kinda beat/pulse of nature. But we got sidetracked with all the other stuff.
For the other things you mentioned, ill try to address them wile polishing the game. Thanks :)