Many many many bugs but a fun enough game, shame to see some content will be pay walled but overlooking that for a moment-
Planes don't check if the right tiles are valid to let you build (can make one of the endings harder) and battery capacity goes up more than it says it will when you upgrade. Also if you die to heat in endless mode, you're almost softlocked just claiming launched bomb goods?
Oh and would be good to change the cancel key to something other than escape.. the same button to unfullscreen the game
Looking at the roadmap (and can definitely feel the Frostpunk influence, don't stray too close, keep it distinct) not a fan of the perk idea with fragments, the current system (Rogue legacy-esque) is definitely better
In general, good luck and may development go well