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(+1)

Thanks for giving my game a second go!

After i got to couch 2nd time at some point i've got "[undefined]" or smthg like that

 I'll look into the couch as that sounds like a bug - after cleaning each area, you get positive stats from interacting with them, so the couch should have been letting you read a book and increasing energy/stability. I'll investigate here as it sounds like there's a bug.

I was confused why i can't just go eat something, i was trying to find a way to do it but all i could do - watch tv or clean

Welcome to depression :/

Also i would like to have some more rough consequences from cleaning action or "right" decisions against demons, like you are becoming tired quickly or increase risk of /cigarettes or summon other demons which can overhelm you now. As i see it - that's more slow process to find piece, cleaning the whole room in this state in one day feels like a miracle, i was going for steady persistent improvement at first (so not making bed - it will be resetted anyway but for fridge for example), i wanted to sleep after that but could not. But this is like the whole different concept probably, but wanted to add my 2 cents here

Could you explain this part a bit more? Your stats do change depending on choices with fighting demons and if you clean/use cleaned areas - do you feel those stat changes were not noticeable or impactful? For example, after you clean the bed you can rest in it to up your energy stat.

Thanks for such extensive feedback! It's very appreciated and overall I really hope this game could evoke something emotionally that you'll be thinking about for a while afterwards.

(2 edits)
Welcome to depression :/

My experience was not that severe for sure, so i can just not have enough knowledge here. Personally i get it about watching tv, drinking, smoking and stuff but i'm confused about cleaning because, as i understand it, if you have energy to phisycally clean some deep-dirty staff then you can gather food (it does not mean you have to cook it, can just order to home or just buy food at near shop or even go into cafe) and it feels like more of a first line of self-help, not cleaning your room. Even tho mb cleaning here was using metaphorically so like you are rather cleaning your soul than room - that i can understand but this difference (if it's here) was not obvious to me

I'm curious what was your intention and how do you see it?

Could you explain this part a bit more? Your stats do change depending on choices with fighting demons and if you clean/use cleaned areas - do you feel those stat changes were not noticeable or impactful? For example, after you clean the bed you can rest in it to up your energy stat.

Sure! I saw changes at stats but they felt strange to me - like you are cleaning something, you have everything up including energy (prob because i also was investigating what i've just cleaned, not sure). What i was expecting - i'm depleting my physical energy and prob gain mental one (which is Will here or is it in energy as well?) so then i should rest before cleaning again. But suddenly i could clean without obvious negative consequences, so it's like easy choice - just clean everything, so in that sense prob stats felt not impactful because i was afraid to do things considering problems with energy but it just went through

Thanks for such extensive feedback! It's very appreciated and overall I really hope this game could evoke something emotionally that you'll be thinking about for a while afterwards.

That became more than a game experience already with history of comments and devlog for me. But game itslef gave me dark, sad mood which i appreciate sometimes including now