Out of respect of your great feedback i've decided to give your game second chance (i'll reply on feedback later, wanted to play and prob reevaluate my ratings (which have happened) before rating time is over)
Some context before feedback:
I usually dislike visual novels, prefer more active gameplay, so i can be biased. First time i've tried game i gave up rather quickly because i couldn't go out of house for prob another gameplay and story feels like something i grew over from already
Just in the edge of balance of active vs passive gameplay for me is game i've discovered couple days ago, i think you will appreciate it as well so i'm sharing it - https://qwertyprophecy.itch.io/mortholme
What ending(s) did you get?
I've got next ones:
Obsessive Cleaner
Demon Hunter
Healthy Appetite
I did all the cleanings, the healthy meal and, as i understood, defeated all the demons encountered
What do you think is the overall theme and story for this game?
For me personally - how difficult can be living without proper support and under negative influences. How to try to find yourslef despite this and start to live your life instead of just exist
What emotions did this game make you feel?
1. Anger - in situation when i'm hungry i usually go for food not cleaning so i was feeling i can't express myself here, the same goes for first choices when you can't say yes
2. Sadness - music is similar to Mr.Nobody movie theme and dark tone of things gave me this mood for about whole game
Did you find any bugs or parts of gameplay where you were confused or felt stuck?
I was confused why i can't just go eat something, i was trying to find a way to do it but all i could do - watch tv or clean
Also i would like to have some more rough consequences from cleaning action or "right" decisions against demons, like you are becoming tired quickly or increase risk of breaking down on alcohol/cigarettes or summon other demons which can overhelm you now. As i see it - that's more slow process to find piece, cleaning the whole room in this state in one day feels like a miracle, i was going for steady persistent improvement at first (so not making bed - it will be resetted anyway but for fridge for example), i wanted to sleep after that but could not. But this is like the whole different concept probably, but wanted to add my 2 cents here
After i got to couch 2nd time at some point i've got "[undefined]" or smthg like that
You have a nice art, all in one style, recognizable, setting right mood. Especially i appreciate demon arts and their descriptions, the most unique part imho. I also like fonts, they are different, doing their job well (readability for big texts, attention to titles/ui elements)
Great music all the way, enjoyed every piece, most of them the one mentioned before
Was interesting to read also your devlog as some story itself :) Fighting with perfectionism and trying to finish first project - that's great :)
UI update was good - appreciate note-like look, also like that you have added visual progress from cleaning, i think that was important part to see results of your actions
Congratulations on finishing project!