Thank you very much for your video and for reviewing the game! I already watched it and left a like right away. Compared to my other games, I actually made some changes in this one. I know it can be a bit frustrating when you have to start over completely after losing a life. I had considered adding an easy mode, where you don’t lose your level progress in Dr. Dangerous or Tiny Pixel Adventure. However, the risk is that if you don’t use your ammo wisely, you might not be able to continue. That’s why I originally decided to restart the level entirely after losing a life. To make things a bit easier, the game also gives you level codes, so you don’t have to start from the very beginning every time. This makes progress a bit more manageable, especially for players who want to take their time or come back later. The levels themselves are designed in a way that they aren’t too difficult—once you’ve had a bit of practice. 😉
About my new game:
I hope this time it will match your taste a bit more – but don’t be fooled, the levels will get more and more difficult here as well!
I’m still thinking about whether to include a way to save progress or use level codes again. I’m not completely sure yet how I’ll handle that.
Regarding your video and the highscore list:
You were playing version 1.2 – and as you probably noticed, version 1.4 has already been released.
It’s a good idea to check regularly if a new version is available and whether any known bugs have been fixed.
The bug with the highscore list should be fixed in the latest version. If not – or if you come across any other bugs – feel free to let me know!
Further games are also being planned... 😉