Dude. Your game is so awesome! Especially the intro! would you consider allowing your game files to be included in our PortMaster packages? PortMaster brings Modern Indie games to Linux Handhelds.
Oh wow, that's an interesting issue. Do you have the same behavior when running the game on Windows?
What's strange is that it's supposed to load stages as text files in the "Level" folder, and, well, in the correct order, starting with "mont_saturne_00.lvl" (and if I remember correctly, the game always check if there's a *_00 file to start). However this seems to start on "mont_saturne_04.lvl".
I am thinking though the spawning point in this *_04 part is kinda wrong, as it should be closer to the door!
yeah, I'd like to see if we can work together in this and get this gane ported. Maybe you can look look into gmenaker and see what you can see. Maybe, if you can get me new game files that do work on linux handhelds I can include THOSE working game data fikes with the download package. my email is unusual.paladin@gmail.com if you figure out the issue
OK, I guess the issue is probably that whenever the game starts a stage, it checks the first file that matches the name of the stage. On Windows, it is sorted by default in rising order, so it loads the "mont_saturne_00.lvl" file first. But maybe on your handheld it is sorted differently, and "mont_saturne_04.lvl" is the first file it sees!
I guess I can change that to check for a "*_00.lvl" file, or at least check "00" first, "01" if not found, etc.
I'll keep you updated, I don't have a lot of free time these days but it shouldn't be too long to try this fix and send it to you.