Alright, pretty cool concept. It's basically a scene based dungeon crawler with memory games and buffs and goblin encounters. The graphics aren't super special but they fit the game. The idea is what shines for me in this game and it would have been really fun if it wasn't for the fact that the goblin encounters are suuuper long if you don't manage to flee. Since the player has almost infinite HP it mostly becomes a clicker game where you spam attack the goblin to kill it. Other than that I actually found it really interesting to choose a door and see where I would end up. Cool concept but could use some tweaking!