Woah, this was made in a weekend?
I loved the art. Just playing with the buttons on the menu was entertaining! I also like the way the sea slugs look.
The sound effects were super satisfying, too!
The puzzles themselves were great! I like how you have to position the slugs well before shooting. I recorded my playthrough of it, but the audio quality was terrible so I'll just repeat what I said here:
I think a way to move the camera around independent of movement could be good to avoid some blind throws and to open up the door to some more interconnected puzzles. It took me a while to realize that the shell could go through the spikes, but that mechanic lead to some cool puzzles! Also, it was really smart to make the sea slugs always point the shell upwards.
This is a great game! I imagine this is what happens to the snailiens when they lose their shells... they just take a nap lol