I feel there's some potential in here, however I'm not sure how the GM should conduct / advance the mission.
I try to explain better: let's say that I have a "Capture / Vehicle" mission. How many scenes should I have? How many "rolls" in a scene? From what I read, EACH player should create an objective/tactic and roll.
- If any one of those rolls turn into a "0 Hits", is the mission failed? (I read "Severely Compromised").
- If they get some "1 Hit" that element is "Compromised". Should the mission be failed after X compromised elements?
Let's say the GM uses a point of Pressure, creating a new Problem: should this Problem be addressed as a new "round" of rolls for EVERY player at the table?
Also, how the rolls impact the agent health? Is a "0 Hits" a failure of the objective AND the death of the agent? Could be the death of the Agent while the objective is still there?Or, supposing a "1 Hit", what kind of Consequences should I bring to the table? Is there something like "the Agent is wounded?"
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Thanks in advance for the insights.