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Simple yet fun. Cheers from a fellow dev, you thought about expanding on the idea Maciek? Adding simple and small effects like smoke when killing a monster adds a bit of depth and more engagement. Or like a question mark above the hero when he interacts with a information shrine.

Thanks for creating the game, it sure did give me a small break during my coffee! :D

And really dig in the art style! Big fan of minimal retro vibes!

(+1)

Hi! Thanks, happy you liked it :)
It's a cool idea with the smoke. It could even have some game mechanic implications - like temporarily making some parts of the map invisible to player and the NPCs.
The game is a bit on idle at the moment, but I hope to come back to it some day ;)