Simple yet fun. Cheers from a fellow dev, you thought about expanding on the idea Maciek? Adding simple and small effects like smoke when killing a monster adds a bit of depth and more engagement. Or like a question mark above the hero when he interacts with a information shrine.
Thanks for creating the game, it sure did give me a small break during my coffee! :D
And really dig in the art style! Big fan of minimal retro vibes!