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(+1)

Fun lil stealth game. :> I enjoyed the different mechanics like the jammer, leaning around corners and dodging lasers. Getting caught felt quite frustrating tho as you had to play from the start again. While that does add to the tension of things, since you don't wanna get caught and start all over, having to listen to all the intro dialogue and not being able to crouch out until it's finished does suck a bit. ^^ The voice acting itself adds a really nice touch tho. ^^ Just would have wished for a stronger tie in of the game to the furry theme.

(+1)

Thank you for the feedback ! Glad you enjoyed my jammer mechanic. I had fun designing and implementing it to the game with the effects on screen and sound effects.

On the topic of dialogue and failing, I think I clearly underestimated how frustrating restarts are after getting caught. Because the tutorial is short, I did not add checkpoints to it (although having one before the lasers would be welcome). I might remove the collision box that forces the player to wait for the first dialogue to finish, or just skip it entirely if it has already been played before.

I plan to expand the game in the future to add new mechanics, some real levels outside of the "VR training" and the furry lore that I've been writing in my project notes.