Thanks for the feedback, it's my first ever game and I didn't expect to do that well on a 9-day time window, especially on english voice acting.
The skip dialogue feature is definitely something I look forward on implementing later during development. I kinda know how painful it gets since I had to wait for the dialogue every time I was testing the game.
I talked about the shrinking thing as a joke, but I guess that could be funny if it was real... Maybe in a future update, who knows...