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(2 edits) (+5)(-1)

Bro... being critical is good... But there's no need to be this overtly critical. Just state what's wrong plain and simple, follow by what make it work, make a more gentle approach to your input and suggestions. By the third paragraph you just rambling nitpick. You're not confronting a big game developer company here, you talk to a small team, that do it out of passion.

(-7)

I took your advice before you gave it lol.

Im criticizing the readers in this one, so I have to explain some decisions the creative team made, and how it might differ from the standard/what is considered normal practice.