yeah i can do that , but if what you mean by the "cant render these quick enough" is that the sprites dont render fast enough, have you tried shrinking the file size ?
there is a program called pngquant , i provide a link to it in the description. it removes about 80% of the file size, therefore the sprites will render 80% faster.
also i provide all frames in the files, but its not recommended to use all frames, as this is very intense, what i suggest is when importing the pngs into an engine , pick a frame then skip 1 or 2 pick the next and so on, at least when it comes to large animations. i just provide all frames so that the individual can pick for themselves what they want,
and also choose based of desired frame rate