So cool ... it would probably be ... if I could only run it on my M1 Mac ;( Any chance of having a Mac-Version? Even windows under parallels has only OpenGl 4.1 so no chance this way.
Hi, I’ll try to get my hands on a Mac in the near future and look into what kind of effort it is to port it. You're definitely not the first one to ask about this :D
Yeah, I think so too ;) I wish you success ( of course :)) just make sure to get a Mac with the Silicon Chips. If you need help, the only ting I successfully did compiling wise is compiling Godot. That was an easy procedure though.