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Palipala

5
Posts
2
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A member registered Aug 13, 2020

Recent community posts

Hi, I'm the one who commented that I couldn't copy, paste or cut between the hierarchy tree and layers, well, dunno why, but now it works. Magic! ;)
Thanks a lot for your patience and your superb app and of course for a Mac Version :)

Yeah, I think so too ;) I wish you success ( of course :)) just make sure to get a Mac with the Silicon Chips. If you need help, the only ting I successfully did compiling wise is compiling Godot. That was an easy procedure though.

So cool ... it would probably be ... if I could only run it on my M1 Mac ;( Any chance of having a Mac-Version? Even windows under parallels has only OpenGl 4.1 so no chance this way.

Lovely and extreamly useful for prototyping and as base for later (much later) self-drawing. Let's me first concentrate on what is most important at the beginning and not loose time and faith spending countless hours on creating this or to much by myself. A BIG THANKS for your hard work and still low-cost asset.

Hi there, I got it working on my m1 Macbook pro max. A few steps were necessary:

So, move your app to the Desktop, open a Terminal and cop and paste the commands.

On newer Macs you will most probably need the *sudo spctl --global-disable* version.

And don't forget to re-enable the gatekeeper afterwards.

```bash

# move your app to the Desktop

# disable Gatekeeper

sudo spctl --master-disable

# or

sudo spctl --global-disable # for newer os

# then enter passwort

# do some extended attribute changes

xattr -cr #<drag and drop app from Desktop in here>

# so xattr -cr appname

# re-enable Gatekeeper

sudo spctl --master-enable

# or

sudo spctl --global-enable

# move App back to Appliations

```