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Going to hazard a guess in that when you say 'use 5 colors' you do mean like red and variants, blue and variants and not just 5 colors that are the same color-hex i.e #D20103 for your red and ONLY that color for your red and #060270 for your blue and ONLY that color for your blue - up to 5 variants?

Even if one were to be making an 8bit game such as the OG Super Mario Bros on the NES, that game had a possible 256 colors to choose from and whilst not using the entire palette it would technically use way more than 5 colors.

For the record my game is going to use 3 - White, Black and Grey. But if we go by the hex system there are technically more than 5 colors in there because of the differing shades of each one.

Sorry to bug you with this and ramble on but it is a question I myself was going to ask you as the host Mana, but thankfully Thoughtful has brought it to light since originally I was too lazy to do so myself :)

(+1)

No it's all good, I really appreciate any and all feedback/thoughts and details help.

Honestly I really had not thought that deeply about the specifics, more so just thinking that a color restriction would be a good optional challenge but it makes a big impact on the overall look and feel for anyone who wants to go that way.

In my mind it would have been 5 color codes rather than 5 colors and their variants but I don't know what is more standard or reasonable. If 5 color codes is simply too restrictive then it sounds like going the other way would be better.

I'm open to any thoughts on this.

Thanks for your reply.

I wouldn't say that 5 color codes is too restrictive at all -  but it essentially means anyone wanting to meet this challenge has by very definition of it to make a 4-bit game (at least from the visual standpoint, excluding audio etc)and that's essentially a design choice one would have to make at the very start of production and keep to it.

My game is going to use black, white and shades of grey but it will not meet the stipulations of the 5 color rule because of the varying shades of grey. However I am happy with the look of my game and I am not going to convert the look to 4bit because it was designed to play using existing assets and navigation will be almost impossible for the player were I to further limit the color depth.

That said, I'm going to carry on with it as is - it just means I won't meet the challenge rules, but it's fine since I met another bonus challenge anyway so all's well that ends well. If what you had in mind was the 5 color code from the start then if you are looking for my thoughts and if it were me in your shoes I would stick to my guns and keep it at that. 

Thanks for your insight on the matter. Looking forward to playing the other entries soon!