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(2 edits)

Thanks for insights!

Definitely planning to keep iterating on characters and adding new ones :).

I agree with your points.

Knight is strong, he is designed to be mostly in the easier levels, might be removed in later Ascensions/Difficulties. Also later planning to add characters that can mess with 'Immortality', so he might lose value when I add few characters. Will see.

Characters pointing themselves might be sometimes their only option, but I agree, it should probably be limited.

The totally not witcher operates the same way as the knight if you target himself I think.

Nah because you won't be able to say if he is evil or not.