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(1 edit)

200214!

It could use some balancing; enemies spawned faster than they could be killed, which caused me to just camp by the light and spam the swarm of enemies crowding around me. A suggestion might be to motivate the player to keep moving (maybe change the light location from time to time). I like the random level generation, keeps each round fresh and interesting. Using LMB instead of spacebar for firing would feel more natural (RIP my left thumb). The art, sounds, and music added to the fun feel. The underwater melee attack was also a cool surprise. It's a good game, just needs a couple minor tweaks. Nice job, I enjoyed it!