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(+1)

I think it would. It could also help with more ambient light, softer shadows or softer diffraction on the sail, not sure what is possible. Or maybe just change the perspective a little, peek out below the sail maybe.

The screenshot above shows what I had in mind: Since you need to have the sail down, there always is this high-contrast flickering shape taking most of the room on your screen. 

But it's just a small thing really. 

Ooh I see, I now think it might be because the normals of the mesh are not smoothed, I'll try that!