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A jam submission

Paraploimos EmporionView game page

Learn about ancient Greece while sailing and trading.
Submitted by Jacob Ibáñez — 15 days, 1 hour before the deadline
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Paraploimos Emporion's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13.8344.200
Theme#24.5645.000
Visuals#24.5645.000
Originality#34.0174.400
Audio#43.4693.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Fediverse Post
https://xarxa.cloud/@iakobsdesamos/114174038816812266

How does your game fit the theme?
It's a merchant ship simulator in Ancient Greece, and you have a specific button to hoist the sails and stop the ship :)

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Comments

Submitted(+1)

This game looks great! I love the way the ship bobs in the water and the flag tracks the wind. Really nice attention to detail. 

Developer

Thanks a lot!

Submitted(+1)

From Jakob: A really good game! bravo

Developer

😍😍

Submitted(+1)

Very atmospheric, the patterns of the waves and the wind flowing around you. I had fun exploring. Cruising against the wind can be slow, just like in real life - so maybe I only discovered half of the island. But I like that you have to cruise to make progress against the wind.

Also, at first, I didn't see that some of the dialogues had actions available if you didn't return to the main screen too soon, but I was probably impatient. The contrast of the shadows on the sail can be hard on the eyes if you are facing the sun.

Developer

Thank you! I'm interested on the shadow issue, what do you mean exactly? In the initial versions of the game, the sail was semi-transparent and I was thinking of adding an option in the menu to make it like that, do you think that might solve the problem?

Submitted(+1)

I think it would. It could also help with more ambient light, softer shadows or softer diffraction on the sail, not sure what is possible. Or maybe just change the perspective a little, peek out below the sail maybe.

The screenshot above shows what I had in mind: Since you need to have the sail down, there always is this high-contrast flickering shape taking most of the room on your screen. 

But it's just a small thing really. 

Developer

Ooh I see, I now think it might be because the normals of the mesh are not smoothed, I'll try that!

Submitted(+1)

Lovely. Thank you for making it.

Developer

Thanks a lot! I'm glad you liked it!