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(+1)

Motion doesn't control very well - it's a touch laggy, and horizontal motion is a bit too quick right off the bat, thankfully there aren't any platforming challenges, so other than occasionally sprinting into an enemy it's not making a big issue. But QoL wise not ideal.

Also, I feel as though there should have been a final puzzle or something using all the powers and the jump-switch blocks to get to the throne at the end.

All that aside, this was a blast. Very fun idea, and executed well! I would even pay for a longer version. Good work!

Thanks for the feedback! And yes; as this was an entry for a jam, I didn't have too much time to polish it; I wanted to do something different for the ending, but I didn't have time to plan and develop it properly. As for the character movement; one day I have to sit down and study platformer movement in other games, cuz I struggle a lot to pinpoint how to "make it click".

So happy that you liked it, either way! :D