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Soulbound Hare's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #19 | 3.801 | 4.250 |
| Enjoyment | #46 | 2.571 | 2.875 |
| Overall | #53 | 2.739 | 3.063 |
| Concept | #58 | 2.683 | 3.000 |
| Use of the Limitation | #74 | 1.901 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Bluebify
Software used
pygame
Use of the limitation
The rabbit's weak, so he gets into this dungeon with a rumored power...
Cookies eaten
Uhm...idk
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Comments
This game has a very ethereal mood and the lighting, particle effects and look add to it. The sound effects are distinctly different though but it was about traversal and unlocking the ability to do more that was the main element that kept me going. I don't know if it was intentional but the webgl version has some grey box aspect ratio but it didn't distract too much. Quite enjoyable and I stopped at the point where the rabbit said 'thanks for playing'
I love lightning and partciles in this game. It's beautiful
I really like the visual part of this game. It looks really nice and I really liked the particle affects and lightning.
Sorry but I couldn't add another level guys...so the unreachable door is the last level. Thank you for playing.
Visually impressive game. I like the various effects and lighting. I think the movement could have been a bit quicker. I got stuck on the level where the player has some dialogue. I wasn't sure how to get up even with my double jump. Maybe I missed something but I tried pressing other keys and whatnot but nothing seemed to work. Overall a solid game. Good job!
Sorry..it's a late submission...didn't have enough time to add another level. Thanks for your comment and for playing :)
Slick presentation. Great graphics and sound. But the movement feels really slow. Especially when you mess up and there's no quick restart button. So the platforming ends up feeling more sluggish than satisfying. If there's a way to enter the third door, I gave up in boredom before reaching it.
I added the slow moment on purpose because I thought it was too fast for the ambient sounds...lol.
Thanks for playing...And are you sure its not the fourth door you couldn't reach....cuz you're not supposed to..
Edit: Fixed the slow movement. Maybe you cd replay and re rate, thanks
Double jump makes everything more enjoyable early game is a bit hard