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A nice game. I liked to place buildings and balance the resource production, but putting out fires didn't feel very exciting, even a bit frustrating like when fires are hidden behind a cloud, or in the dark (they don't glow) or when the end day window opens...
Charming pixel art and soothing music, that's well done.

(1 edit) (+1)

Thanks for playing and for the feedback!

I already made the fires brighter (for a WIP update): 

I will also address the clouds issue with either making them invisible on mouse hover, or a setting to disable them completely.

The fires give faith when extinguished, so you could let them spread in order to get more faith btw

(1 edit)

Are you sure it's worth letting fire spread? Because you seem to need more faith to buy back cards to fix the tiles, plus the resources to build the cards acquired...
These fires are more obvious indeed.

(+1)

you can place many building on the charred lands, and I might give bonus to farms (inspired by real life). Also I decreased the prices of the meadows and forests significantly.

But I'll think about it. I think the extra faith is mainly useful in the early game.

BTW, in the future, faith will not be used to buy build cards from the shop, but for something else :)