- When jumping on a spring while spacebar is held, if it's released while in the air, the vertical momentum resets.
- When jumping and quickly changing direction, could the momentum switch way quicker? Or do you plan to keep it that way?
- The player sprite looks farther apart from the climbable wall, they should be closer together.
- When talking to an NPC while crouching, crouching state doesn't come off even when I released the down key. It got back to the regular state when I pressed the down key again.
- In the boss fight, after holding and releasing a green square, the player got stuck in the "holding an item" state (without actually holding a green box) for reasons unknown? I couldn't get out of it. It doesn't even make me crouch.