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Here are some ideas I thought of for this game.    Nice Game!!

1. Imp Pear (plant)

           cost: 3 maybe 2

           single use: turn a non-elite zombie into an imp

2. Spore Shroom (plant)

            cost 1 

             when played: do 4 damage and gain a Dry-Up 1 cost spore shroom

3. Spikeweed (potted)

          start of each turn do 3 damage to each zombie

4. dandy lion (plant)

         Dry-Up   when played: attack for half their health

5.  Healer Zombie (zombie)

        can heal 10 as a play

6. Moonflower (plant)

        0 cost

        when played gain Shadow effect 

7.  Murkidamia Nut

           cost: 2

           gain 5 defense

           Shadow: do 5 damage

8.  Dusk Lobber

           cost: 2

            do 6 damage

            Shadow: do 6 to all zombies

9. Shadow Shroom 

           cost: 2

           apply Poison 2

           Shadow: apply Poison 2 to all zombies

10. Dragon Imp

          immune to fire

          can apply Burn 4 as an attack



Shadow:  adds buffs to other cards while active

Poison: deals damage for the rest of the game

(+1)

And

11. Snapdragon

            deal burn 4 to all zombies

(+1)

Woah! Nice ideas. Shadow family is something I never thought on, but it could work!