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PeamatPL

31
Posts
14
Followers
A member registered Nov 17, 2022 · View creator page →

Creator of

Recent community posts

Thanks for coming back for this game :) This issue and many linked will be resolved soon

Made a quickfix for this bug

(1 edit)

Oops, this might have been overlooked. 
Cr. Dave Suppliers may be a little bit reworked to fix that problem.

Really cool strategy, I can agree that it's broken but it's still kinda tricky to do so I will keep it for now.

You're welcome! :)

Maybe I should add achivement for one turn killing boss like that

Well played, lmao

I mainly use Construct 2 for game creation and Krita for art. Krita is free, construct 2 is technically free but paid for more advanced version, but if you search you can get around it.

Sorry, but mobile is not compatible right now

I just added a feedback form, so if you have any more specific ideas feel free to leave some.

(1 edit)

Possibly, if there would be a place for him in the game.

Working on it...

World 2 is a late-game continuity of world 1, so if you die in world 2 you start over from world 1.

Good to hear :)

Steam is out for many different reasons.

1. This game would be copyrighted to hell. (You can't post fangames based on valuable franchise on steam)

2. It's too expensive and not worth it even if it was legally possible


Unfortunately you have to re-download, there is no option for automatic update. But on the good side, all your progress will be saved across the versions :)

Yeah kinda funny but it was too small/minor to put it into separate devlog ;p

(1 edit)

It's a bug and it should be fixed for some time now. Are you using the newest version?

It's rogue-like type of game so perma death is kinda required. The classic checkpoint system doesn't fit. The better design would be to add more variety when starting the run through different ways and I am trying to explore this idea.

Sure, this image is publicly available anyway.

https://imgur.com/a/3Rhvp02

I don't know why (youtube is stupid) but my comment got deleted?

Anyway, there is summary of more tips for you based on your gameplay :)

Use protection on higher priority than attack cards.
Save money for better purcharches. (Like Potted Plants)
You can hover over enemies to see thier special ability.
It is better to upgrade your cards in houses, rather than healing in all of them when almost max hp.

Well... As a maker I think it's more than enough, but yeah if you will learn more combos or strategies the game will be much easier.

Some tips for combos:
Pumpkin + Infinut 
PuffShroom + Wasabi Whip
Buying Aloe early and healing every battle

Also thank you very much for video!!! :D

(3 edits)

Exit button coming in next update, don't worry :) (It existed before but it was kinda useless, but i will brought it back)

Edit2: Newest downloadable version now includes exit button

Edit: If the game is too hard for you, you can always play on custom mode, where you can make a lot of adjustments, including number of hp.

Hi, just tested this and it seems fine. Could you provide more details, which Specific Zombie it was or/if any plants were used before? 

Woah! Nice ideas. Shadow family is something I never thought on, but it could work!

Thanks for sharing, I will try to investigate that.
Also, if you encounter any more map soft lock related bugs you can click ( . + RMB) (dot plus right mouse button) to trigger next level automatically.

TY for ideas, I really like them, especially Zombie Yeti.

I have a full list of ideas for World 2, a little spoiler - Zomboss boss battle (as title says lol). I just would need more time to do it, but yeah its on planning list. Maybe around Summer?

Also, if you have any Plants/Zombie ideas you can post them. They could get added :)

Fine, i just added option for download :)

Thanks :)